Showing posts with label video game leagues. Show all posts
Showing posts with label video game leagues. Show all posts

Friday, November 19, 2010

XBox 360 League - The Major Competitions And Titles

Video game leagues aren't new, but they're also not widely advertised and it's likely that if you don't play games much or monitor the gaming scene, you've never heard of a video game league before. However, they've grown to much larger sizes of the years, with rewards reaching half a million dollars for the winners. Usually, events are held annually and focus on half a dozen or so popular games that emphasize competition. These events are held all over the world, sometimes live, while other times they'll simply be online. Some leagues utilize all the platforms, such as computers, Xboxes and PS3s, while others focus exclusively on a certain platform, such as an Xbox 360 league, for example. Those who qualify and pay entry fees can take part to challenge some of the best players in the world.

Major League Gaming

Founded in 2002, it's the foremost in video gaming leagues. It provides annual tournaments for people to compete in, usually with six major games. The most recent of the Halo series is always present with the latest tournament using Halo 3 and Halo: Reach. Furthermore, if the game is not exclusive to a single console, but instead present on at least the PS3 and any other one, the PS3 version will always be used. The tournaments take place both online and offline, with many live events held all over the world. However, these live events sometimes only apply to specific games, consoles or players.

The Games

The Halo series is an arcade-like first person shooter (FPS) that provides many close-quarters maps and levels for players to face off against. However, there are also larger maps with vehicles and differing objectives, making the series perfect to suit many different roles. With it's insane popularity and large fan base, it's perfect to be used as standard fare for any major gaming league. Call of Duty is another game of exceptional popularity and has also been used in several iterations. Modern Warfare provided a good deal of competitive gaming and features realistic scenarios in contrast to the sci-fi Halo. The gameplay is still somewhat unrealistic, however, and is still very much twitch-based. Modern Warfare 2 has also been used and the upcoming Black Ops is expected to debut next year.

Gears of War is strictly an Xbox 360 series, but has proven that good gameplay beats any limitations. Unlike the previous two entries, Gears of War is a cover-based third person shooter and revolves around players working either alone, in a pair or as a four man team trying to kill their opponents. It provides a high degree of competition and is perfectly suitable for such gaming leagues.

Rules

Cheating isn't favorable in any sport and video game leagues are no exception. While it's somewhat easier to do, cheating can become very subjective. There are controllers with macro buttons that allow the player to simply press once to dispatch a prearranged set of keys or combinations. This provides the players with an inhuman advantage, but as it's sold legally and not banned by online governing bodies such as Microsoft, many consider it to be fine, while video game leagues are gradually banning such devices.

Thursday, November 18, 2010

Video Game Leagues, The Main Companies, Processes And Regulations

For some of us, playing games is a way of life and many of this demographic may often wonder at a life where playing games is actually productive. It would come as surprise for these individuals, then, to learn that there are, in fact, almost a dozen major video game leagues that have hundreds of attendees and competitors every year. Millions of dollars of prizes are given away annually to the winners, meaning it's not just a passing fancy, but a completely viable way of life, provided you're the best of the best. These leagues utilize some of the most competitive games around, not all of them new, and people from all over the world compete, both in person and over the Internet. The participants can take part as either teams or individuals, depending on the league and game in question.

The Main Competing Bodies

There are several major leagues that dominate the world of competitive gaming. The first is the Cyberathlete Professional League (CPL) has been around for six years and has awarded over three million dollars worth of prizes. It primarily focuses on the first-person shooter (FPS) games and is a venerable option. The World Cyber Games (WCG) provide annual events with tremendous amounts of money varying between four-hundred thousand and five-hundred thousand dollars. They provide dozens of gaming genres from strategies to FPSs. The Pro Gaming League (PGL) also stands with the larger leagues and focuses on the console gaming sector, though offering less prize money.

Competing

Like all sports, gaming leagues follow a set process to filter out the losers from the winners. Essentially, the competitors and challengers fight it out, either with or without the champions, until only two are left. If the champions were not involved, this is where they join in, as either the last competitors faces off against the champions or the remaining two challengers compete. The last remaining player or team is declared the ultimate winner.

The prizes are not always monetary. They can sometimes be physical items such as graphics cards, consoles and other items of varying monetary values. The following year sees the champions written in to face either returning or new competitors.

Cheating

Cheating is a serious issue as with any major sport. Unlike other sports though, gaming makes cheating a lot easier as there are practically thousands of ways to manipulate a game into making it easier for the player. Some may utilize 3rd party programs, while others might exploit game glitches to provide themselves with an advantage. To combat such irregular methods of play, referees and judges are sometimes present to supervise players.

Recently, hardware has come under scrutiny as well, since hardware has come a long way since standardization. It's possible to purchase controllers that provide macros, which allows the player to press a button once and have that button repeated faster than is humanly possible. Furthermore, it's easier for such macros to reduce large combinations of keys into a single button press. These have been banned from gaming leagues due to the obvious advantages provided.